﻿Public Enum SoundEnum
    SND_SYNC = &H0  ' play synchronously (default) 
    SND_ASYNC = &H1  ' play asynchronously 
    SND_NODEFAULT = &H2  ' silence (!default) if sound not found 
    SND_MEMORY = &H4  ' pszSound points to a memory file
    SND_LOOP = &H8  ' loop the sound until next sndPlaySound 
    SND_NOSTOP = &H10  ' don't stop any currently playing sound 
    SND_NOWAIT = &H2000 ' don't wait if the driver is busy 
    SND_ALIAS = &H10000 ' name is a registry alias 
    SND_ALIAS_ID = &H110000 ' alias is a predefined ID
    SND_FILENAME = &H20000 ' name is file name 
    SND_RESOURCE = &H40004  ' name is resource name or atom 
End Enum
